Object of the Week: Liminal Objects #5

Computer-generated liminal spaces and objects are familiar to video gamers—and maybe more so to those who are just not very good at video games, flailing halfway between a corner, or punching through a character that is more background than plot. These virtually possible in-between spaces become perceptible at the moment a player engages with the limits of a game’s designed environment. In Seattle-based artist Gary Hill’s video installation series Liminal Objects, however, it is within the absence of a designed environment where the computer-generated objects themselves interact, and with disregard for each other’s limits.

Each work in the series shows two black-and-white unrelated computer-generated objects on a 14-inch Cathode Ray Tube (CRT) monitor that has had its housing removed. One object is still, while the other moves back-and-forth and around, indiscriminately slicing the stationary object. In Liminal Objects #5 (1996), it is a stationary tree and a swinging chandelier. Through these shadowless animations, “Hill has avoided the spectacle of computer art and instead embraced the simple fact that the ‘program’ doesn’t care if objects penetrate each other’s solidity.”1 It’s a bit absurd, and in the case of #5, perhaps a touch romantic.

Placing the work among other video art and time-based media of its era, Liminal Objects’ sculptural presence stands out. During the 1990s, contemporary art saw a “cinematic turn,” with a proliferation of large-scale video projection within the gallery space. Video art “forged a link with cinema and its giganticism” as projected images began to engulf entire walls.2 This was a departure from the previous decade, where CRT monitors—the small boxy televisions so different from today’s large flat LCD screens—were the norm (and sometimes only option) for displaying video art. But in the 1990s, many artists sought to loosen video from default connections to sculpture and the domestic in favor of the more immersive experiences that newer technologies could support.

Hill’s Liminal Objects series doubles down on the sculptural qualities of the CRT monitor while also disengaging it from connotations with the domestic: first, by removing the monitor from its casing, thereby “exposing the circuit boards and cathode tubes, and rendering them dangerous and vulnerable sculptural objects;”3 and second, as in Liminal Objects #5, by placing the monitor vertically atop its small steel table. All of these works would originally use laser disc to play the video loops, a common format for video art at the time due to laser disc’s accuracy for synchronization and potential higher quality as compared to tape-based formats.

Engaged in a silent loop, the tree and chandelier of #5 act as ghost-like semaphores: “a compositional practice of electronic linguistics.”4 But in thinking through the considerable questions for how to continue to display such time-based artworks in the future, another riff on ‘liminal’ comes to mind. “[L]iminal or borderline states are anywhere that something is about to undergo a phase transition or turn into something else.”5 As we all know, formats will become obsolete and technology will fail (just look to your smart phone). CRT monitors are not as easily sourced today and the laser disc has long been eclipsed by the digital file.

That time-based artworks can potentially inhabit future hardware, software, and display mechanisms without losing their inherent meaning, highlights a certain liminality too. How will artists like Hill and tomorrow’s conservators imagine the “phase transition” of these works into the future?  

– Mia Ferm, SAM Project Manager, Historic Media Collection


1 Kunstmuseum Wolfsburg, Gary Hill: Selected Works and Catalogue Raisonné (Cologne: DuMont, 2002): p. 196.

2 Laurenson, Pip, “Developing Strategies for the Conservation of Installations Incorporating Time-Based Media with Reference to Gary Hill’s Between Cinema and a Hard Place,Journal of the American Institute for Conservation, Vol. 40, No. 3, 2001, pp. 259-266: p. 261.

3 Laurenson, Pip, “Developing Strategies for the Conservation of Installations Incorporating Time-Based Media with Reference to Gary Hill’s Between Cinema and a Hard Place,Journal of the American Institute for Conservation, Vol. 40, No. 3, 2001, pp. 259-266: p. 261.

4 Quasha, George, An Art of Limina: Gary Hill’s Works and Writings (Barcelona: Ediciones Polígrafa, 2009): p. 90.

5 Quasha, George, An Art of Limina: Gary Hill’s Works and Writings (Barcelona: Ediciones Polígrafa, 2009): p. 219.

Image: Liminal Objects, No. 5, 1996, Gary Hill, Monitor mounted on metal stand, digital disc player, and recorded video laser disc, 48 1/2 x 16 x 16 in., Purchased in honor of Shirley and Donald Young with funds from the Collectors’ Forum and the Mark Tobey Estate Fund, 98.51 © Gary Hill (1996).

Muse/News: Remote art, O’Keeffe’s recipes, and staying safe

SAM News

Following a series of progressive steps taken in recent weeks, SAM announced last Thursday that it has temporarily closed through the end of March, to help limit the spread of COVID-19 and protect the community.

While the museum is closed, we hope you’ll enjoy Gayle Clemans’ lovely review of John Akomfrah: Future History, which notes that even with the closure, “the artist and his work, nonetheless, is well worth knowing about.”

“For Akomfrah, that cinematic approach is like philosophy, a way of comprehending the world. ‘As opposites have conversations, or as they are persuaded to at least potentially sit at the table in preparation for conversation, something miraculous happens,’ he says. ‘Life itself happens.’”

Also for the Seattle Times, Gayle Clemans rounded up visual arts recommendations in honor of Women’s History Month, including SAM’s “one-room powerhouse of a show,” Georgia O’Keeffe: Abstract Variations.

Local News

The Seattle Times has extensive coronavirus coverage, including local museum news, thoughts on the immediate impact to arts organizations, and daily live updates.

Crosscut shares ways to support the creative economy, Culturyst has a special “Seattle arts at home” edition, and Red Tricycle also has ideas for remote experiences, including browsing SAM’s collection online.

The Stranger’s Rich Smith suggests that you join Everyone in the World who will be tuning in to rebroadcasts and livestreams of Seattle Symphony performances.

“The push to do these performances is all stemming from the musicians,” Shafii said. “They’re motivated to do whatever they can to provide music for the community.”

Inter/National News

Globally, Artnet is tracking closures and other art world news. They’re also reporting that institutions in China and South Korea are carefully reopening.

The New York Times’ live (and free) coronavirus updates are essential.

Since we can’t be looking at Georgia O’Keeffe’s paintings, might we suggest cooking from Georgia O’Keeffe’s recipes? Thanks to The New Yorker’s Rachel Syme for the perfect housebound idea.

“Miss O’Keeffe often wondered aloud, ‘Do you think other people eat as well as we do?’”

And Finally

“Working from home is awesome.”

– Rachel Eggers, SAM Associate Director of Public Relations

Image: Alfred Stieglitz, American, 1864–1946, Georgia O’Keeffe (in a chemise), 1918, gelatin silver print, 9 1/2 x 7 1/2 in., Georgia O’Keeffe Museum, Santa Fe, New Mexico, Gift of the Georgia O’Keeffe Foundation, 2006.6.1432, photo: Georgia O’Keeffe Museum, Santa Fe / Art Resource, NY

Sondra Perry: Opening Up Through Technology and Media

Artist Sondra Perry is the first video artist to win the Gwendolyn Knight and Jacob Lawrence Prize! Using a wide range of digital platforms and tools including 3-D avatars, blue screens, Chroma keys, and computer graphics software, Perry’s installations and performances draw from an eclectic mix of inspiration. She is focused on how a lens can turn a subject into an object. See Perry’s immersive and unique (bring your hard hat!) installation, Eclogue for [in]HABITABILITY from December 8, 2017 through July 1, 2018 at SAM.

Below, Perry discusses how the internet, technology, and her personal history factor into her investigations into representations of black identity. This is taken from a talk she gave to SAM staff this February. She opened the talk with a tutorial video from YouTube on how to play an Isley Brothers song on guitar, so we will too!

The interesting thing about this clip is that he’s talking about that soaring note at the beginning of the song. That’s an E Flat played backwards. In the sidebar, all of these people who have also done tutorials for this song reference this video for showing them how to play that note. This is a piece of internet archaeology that touches on my interest in the parallel; two things happening at the same time in this YouTube space. The original and the improvised other. And also, like he’s amazing. He reminds me of my uncle who played guitar for lots of different people.

I spend a lot of my time on YouTube. Tons, probably too much. Not too long ago, when there were many black people dying, being murdered at the hands of police. I found this YouTube channel that was not connected to any news agency that does 3-D renderings of space travel, biology, and crimes. One of their 3-D renderings was the slaying of Michael Brown in Ferguson. I am interested in the rendering of the body, of this man in a 3-D render space. I’m interested in circulation and how these images are represented outside of the video of someone being killed. That’s not what I’m interested in at all. I’m interested in how those things are able to happen.

When I was younger I read the Superman books. In the Superman Universe, the Phantom Zone is a parallel dimension that acts as a prison, an ethical one. Superman’s father, Kal-El, was the Security Minister on Krypton before it blew up, of course. He created this parallel dimension that was the Phantom Zone where you could send people to be rehabilitated. In the Phantom Zone you could see what was happening in your dimension, but you couldn’t interact with it. I’ve taken this Phantom Zone, spinning, 1980’s special effect to visualize some notions of double consciousness. I’m also playing with how a video can act as a space where there are multiple perspectives. So, you’re not just looking directly at an image—there are other things happening. I’m trying to encompass all these things into one really vibey piece of art.

I’m interested in video and its production spaces. In 2016 at The Kitchen in New York I created an installation, Resident Evil. The back is a Flesh Wall—an animation of my skin with the contrast boosted. I do this through programs used to make 3-D renderings of things. The ocean modifier I used for this is supposed to help you make a realistic 3-D rendered ocean.

https://player.vimeo.com/video/197309087

This installation is where I transitioned from using the Chroma key green to the blue screen. The Chroma key is a video, film, and photo production technique that allows you to separate the foreground of an image and a background. So usually these images have a person in the foreground and in post-production you’re able to take that out and replace whatever kind of background you want in there.

The blue screen became interesting to me because it’s the technique you would use when you’re trying to replace a background with something that’s dark because of its relationship to the end of the spectrum. I like this idea of this blue space that is simultaneously a black space that is my grandmother’s house, a park at night, or the Avengers destroying Manhattan. I like the collapse of all of those things and that’s why I decided to start covering as much of the physical spaces I was putting these videos into in this color, that is also a space.

It’s also a proposition to myself and the viewership because it is a space of production. In thinking of these colors as spaces, they are not complete. I’m trying to propose that maybe we’re the ones who figure out what’s happening there. It’s a space of contemplation.

via GIPHY

Have you seen Coming to America? This movie is really funny, but there’s also a lot happening in it. You have two American men making a film about a fictional African country and there’s the contrast of Black folks from the states and Black folks from the continent. I was thinking about this family of upwardly mobile Black people who make a fortune on selling other Black folks things that change their visage in order to assimilate. There’s something complex about what it takes to be an upper-class, upwardly mobile Black person. Maybe you have to shapeshift. In that shapeshifting, there is this kind of grotesque thing that happens. They left a mark of themselves, like on this couch. I’d wanted to make this couch for a really long time and I finally did.

The bike is a workstation that comes with a desk. They’re sold to people that work at home and want to maintain their physical health while they’re working. I’ve been thinking a lot about these efficiency machines that do that capitalism thing. They fix a problem that is kind of inherent in these issues of overwork. People shouldn’t work as much as they do, but rather than change, we make objects like this is bike machine. I made an avatar of myself that kind of serves as the Operating System and it talks about being efficient, efficiency, what that does for you. I don’t primarily work in video, but when I do I like working on a multi-monitor workstation because it’s a lot easier; you have your preview monitor and you have a monitor where you can edit. This set up is just a way to produce video that I wanted to mimic in the installation.

Across all of this my interest is in the possibilities of blackness related to my body and also blackness as an idea of expansion, of radicalism. These things open themselves up to me through the technologies I use and through the media I gravitate towards. The issue I find with representation is that we assume that all we have to do is figure out the right way to look and we will know what something is or know what someone is. I think that’s an impossibility.

– Sondra Perry

Awarded bi-annually since 2009, the Gwendolyn Knight and Jacob Lawrence prize grants an early career black artist who has been producing work for less than 10 years with a $10,000 award, along with a solo show at SAM.

Images: Young Women Sitting and Standing and Talking and Stuff (No, No, No), April 21, 2015, Sondra Perry, performance at the Miriam & Ira D. Wallach Art Gallery in NYC with performers Joiri Minaya, Victoria Udondian, and Ilana Harris-Babou. Installation view of Resident Evil (Graft and Ash for a Three Monitor Workstation in foreground) at The Kitchen, 2016, Sondra Perry, Photo: Jason Mandella.

Object of the Week: Country Ball 1989-2012

In 2013 SAM acquired a video work by contemporary artist Jacolby Satterwhite that would later feature in the SAM-organized exhibition Disguise: Masks and Global African Art (an iteration of which has just opened at the Brooklyn Museum to wide recognition). Though Disguise was still in the planning stages, Satterwhite’s video, called Country Ball 1989-2012, had so much eclectic visual interest, and it was displayed with such a distinctly digital vision, that it was chosen early on as a representative piece for the Seattle show.

"Country Ball 1989-2012" by Jacolby Satterwhite

Country Ball 1989-2012 is a maelstrom of dancing figures and neon elements, a wild ride for its nearly thirteen minutes of running time. Here’s the artist himself talking through his thoughts and creative process:

Using the whole computer-generated landscape and the various vignettes that appear throughout the video, the artist brings together different modes of communication to create a new way of expressing that is distinctly his. Dance comes to the fore as a versatile language with meaning in a range of contexts. As the artist narrates, the genus of the work lies in a Mother’s Day cookout in the park (by the way, thank you to all the moms!), enlivened by choreographed dance. The artist himself performs dance in eccentric dress to add his own movement and personality to the work. Even the viewer’s perspective seems to dance as it meanders through this dynamic virtual landscape.

Re-presenting a home video and introducing the artist’s original dance performance, and itself being a museum-owned artwork, Country Ball 1989-2012 illustrates what a wide spectrum of contexts and environments feature dance as an act of importance and value.

—Jeffrey Carlson, SAM Collections Coordinator

IMAGES: Country Ball 1989-2012, 2012, Jacolby Satterwhite, HD digital video with color 3D animation and sound, running time 12:39 mins., Seattle Art Museum, Modern Art Acquisition Fund, 2013.3, © Jacolby Satterwhite.
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